Brick breaker · llama-3.1-70b-instruct
Output generated Cost / run $0.0015 Runtime 6.1s
Prompt for this run
Using the pre-provided phaser.min.js (global Phaser), build a playable brick-breaker game with a paddle (arrow keys or mouse), a bouncing ball, and a wall of breakable bricks with a score. Use ONLY procedurally generated graphics via the Phaser Graphics API or generated textures — no external image or audio assets whatsoever.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
METRICS
Transcript · 4 messages
Using the pre-provided phaser.min.js (global Phaser), build a playable brick-breaker game with a paddle (arrow keys or mouse), a bouncing ball, and a wall of breakable bricks with a score. Use ONLY procedurally generated graphics via the Phaser Graphics API or generated textures — no external image or audio assets whatsoever.
index.html (41 bytes)Successfully wrote 41 bytes to index.html
<function>write</function>{"path":"index.html","content":"<title>Phaser Brick Breaker</title><style>/* Add some basic styling */</style></head><body><script src="