Drum machine · grok-4.6
Build a 16-step drum machine with a clickable grid for kick, snare, hi-hat, and clap, all sounds synthesized with the Web Audio API, plus play/stop and an adjustable BPM.
transcript · 4 messages
Build a 16-step drum machine with a clickable grid for kick, snare, hi-hat, and clap, all sounds synthesized with the Web Audio API, plus play/stop and an adjustable BPM.
thinking
The user wants me to build a 16-step drum machine as a single self-contained HTML file. Let me create a polished, fully functional drum machine with:
I'll build a self-contained 16-step drum machine with synthesized sounds, a clickable grid, play/stop, and BPM control.
/tmp/ws/index.html (15814 bytes)Successfully wrote 15814 bytes to /tmp/ws/index.html
thinking
The file was written successfully. The user asked for a single-page 16-step drum machine with all requirements met. I should give a brief summary of what was built.
`index.html` is a self-contained 16-step drum machine. No external assets. - **Grid:** kick, snare, hi-hat, clap × 16 clickable steps (a starter beat is already programmed) - **Sounds:** Web Audio synthesis — pitch-swept kick, noisy snare, filtered hat, multi-burst clap - **Transport:** play/stop button, Space to toggle, BPM 60–180 - **Look-ahead scheduler** so timing stays tight while the playhead lights the current column
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
16-step drum machine grid with kick/snare/hi-hat/clap toggles, BPM slider, play/stop responds to click and space, sequencer runs.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.