Fireworks · mistral-small-3.2-24b-instruct
Create a fireworks display on a full-screen canvas where clicks launch shells that explode into gravity-affected, fading particle bursts.
transcript · 4 messages
Create a fireworks display on a full-screen canvas where clicks launch shells that explode into gravity-affected, fading particle bursts.
index.html (3406 bytes)Successfully wrote 3406 bytes to index.html
Here's a self-contained, single-file fireworks web app that runs fully sandboxed with no network requests. The implementation includes: 1. A full-screen canvas that handles window resizing 2. Particle physics with gravity and fading effects 3. Firework explosions triggered by mouse clicks 4. Automatic random fireworks launching every second 5. Efficient rendering using canvas compositing operations The code is contained entirely within index.html with CSS in a <style> tag and JavaScript in a <script> tag. No external resources are required.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
Fireworks auto-launch and explode with fading, gravity-affected particle trails; clicks add extra bursts, effect looks polished.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.