Fireworks · grok-4.6
Output generated Cost / run $0.0381 Runtime 50.6s
Prompt for this run
Create a fireworks display on a full-screen canvas where clicks launch shells that explode into gravity-affected, fading particle bursts.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
METRICS
Transcript · 4 messages
Create a fireworks display on a full-screen canvas where clicks launch shells that explode into gravity-affected, fading particle bursts.
thinking
The user wants me to create a single-page web app with a fireworks display. Let me create a beautiful, self-contained index.html with canvas fireworks.
I'll build a self-contained full-screen fireworks canvas with click-to-launch shells and gravity-fading particle bursts.
/tmp/ws/index.html (10915 bytes)Successfully wrote 10915 bytes to /tmp/ws/index.html
thinking
The file was written successfully. The user asked for a fireworks display on a full-screen canvas. I've created a complete self-contained index.html. Let me give a brief summary.
`index.html` is a full-screen fireworks show — no external assets. - **Click** anywhere to launch a shell toward that point; it rises with a trail and bursts at the apex. - Bursts spawn many particles with gravity, air drag, and fade-out. Types mix: classic scatter, ring, willow, and double-core. - **Space** fires a short volley. Occasional auto-launches keep the sky alive. - Additive blending, starfield, and a faint horizon glow stay fully offline.