Rotating icosahedron · mistral-large-2512
Using the pre-provided three.min.js (global THREE), render a full-screen scene with a rotating icosahedron lit by two colored point lights, orbit-style auto-rotation, and a subtle starfield background.
transcript · 4 messages
Using the pre-provided three.min.js (global THREE), render a full-screen scene with a rotating icosahedron lit by two colored point lights, orbit-style auto-rotation, and a subtle starfield background.
/tmp/ws/index.html (3155 bytes)Successfully wrote 3155 bytes to /tmp/ws/index.html
Wrote a self-contained `index.html` with: - Full-screen Three.js scene using the local `three.min.js` - Rotating icosahedron with flat shading and subtle emissive color - Two colored point lights (red and blue) - 10,000-star background - Orbit-style auto-rotation - Responsive resize handling - No external resources or network requests
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
Rotating icosahedron with blue/purple point lights and faint starfield background, but scene stays static and small, no camera controls.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.