Rotating icosahedron · nex-n2-mini
Output generated Cost / run $0.0004 Runtime 11.5s
Prompt for this run
Using the pre-provided three.min.js (global THREE), render a full-screen scene with a rotating icosahedron lit by two colored point lights, orbit-style auto-rotation, and a subtle starfield background.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
METRICS
Transcript · 6 messages
Using the pre-provided three.min.js (global THREE), render a full-screen scene with a rotating icosahedron lit by two colored point lights, orbit-style auto-rotation, and a subtle starfield background.
thinking
We need respond to user. Need create index.html in current dir /tmp/ws. Need inspect maybe existing files. Need use three.min.js loaded plain script src exact filename. Need no external resources. Need write all into one self-contained file. Need likely use tool. Need maybe list directory.
{"command":"ls -la"}total 592 drwxr-sr-x. 2 node node 26 Aug 1 20:51 . drwxrwsrwx. 3 root node 16 Aug 1 20:51 .. -rw-r--r--. 1 node node 603445 Aug 1 20:51 three.min.js
thinking
Need write index.html. Need maybe verify THREE global. Could produce HTML. Need ensure full-screen, rotating icosahedron, two colored point lights, orbit-style auto-rotation, subtle starfield background. Use three.js. Need self-contained. Need no external resources. Include script src="three.min.js". Need maybe set camera, renderer, scene, geometry IcosahedronGeometry maybe wireframe overlay? Lit by two point lights. Orbit-style auto-rotation: perhaps rotate object and camera around it or use OrbitControls? But no external. Could implement simple orbit camera around target with mouse? "orbit-style auto-rotation" likely camera orbits around scene while rotating. Need subtle starfield background. Use BufferGeometry points with random positions, maybe PointsMaterial transparent. Need full-screen. Need responsive. Need maybe canvas background. Need create file. Could include CSS. Need ensure old three.min.js supports IcosahedronGeometry and WebGLRenderer. Need maybe use THREE.PCFSoftShadowMap? Not needed. Need use renderer.setPixelRatio min(window.devicePixelRatio, 2). Need starfield. Need maybe gradient? CSS background. Use scene background color black. Points. Need include script tag before custom script. Could use script src="three.min.js"></script>. Need no inline? fine. Need write.
/tmp/ws/index.html (4967 bytes)Successfully wrote 4967 bytes to /tmp/ws/index.html
thinking
Need final concise, mention present. Ensure no reveal. Could include maybe file path.
Created `/tmp/ws/index.html` with the self-contained three.js scene using the provided `three.min.js`.