Tetris · qwen3.5-35b-a3b
Output generated Cost / run $0.0050 Runtime 38.0s
Prompt for this run
Build a playable falling-block Tetris game on a canvas with a 10-column, 20-row visible board. Use HTML, CSS, and JavaScript as needed. Write it to `index.html` in the current working directory using your file tools. Inline your own CSS and JavaScript. Do not use external assets, CDNs, or network requests. No third-party libraries are provided. Required behavior: - Include all seven tetrominoes with legal spawn positions. Use Left/Right to move, Up to rotate clockwise, Down to soft-drop, and Space to hard-drop. Show the controls. - Reject moves and rotations that overlap occupied cells or leave the board. Wall kicks are optional; if unsupported, reject the blocked rotation without changing the piece. - Lock landed pieces, clear complete rows, move rows above downward, and spawn the next piece. Display score, cleared-line count, level, and a next-piece preview. - Award 100, 300, 500, or 800 points for clearing one, two, three, or four rows with one piece, multiplied by the current level. Start at level 1 and increase gravity speed every ten cleared lines. - If a new piece cannot spawn, show Game Over. Provide Pause/Resume and Restart, with restart resetting the board, score, level, and piece sequence state. Hold and ghost pieces are optional. Verify: Move and rotate the first piece, then hard-drop it. Check that it locks into the board, a new piece spawns, and the next-piece preview advances. Pause and resume, then use Restart and check the cleared board, score, and level.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
METRICS
Transcript · 7 messages
Build a playable falling-block Tetris game on a canvas with a 10-column, 20-row visible board. Use HTML, CSS, and JavaScript as needed. Write it to `index.html` in the current working directory using your file tools. Inline your own CSS and JavaScript. Do not use external assets, CDNs, or network requests. No third-party libraries are provided. Required behavior: - Include all seven tetrominoes with legal spawn positions. Use Left/Right to move, Up to rotate clockwise, Down to soft-drop, and Space to hard-drop. Show the controls. - Reject moves and rotations that overlap occupied cells or leave the board. Wall kicks are optional; if unsupported, reject the blocked rotation without changing the piece. - Lock landed pieces, clear complete rows, move rows above downward, and spawn the next piece. Display score, cleared-line count, level, and a next-piece preview. - Award 100, 300, 500, or 800 points for clearing one, two, three, or four rows with one piece, multiplied by the current level. Start at level 1 and increase gravity speed every ten cleared lines. - If a new piece cannot spawn, show Game Over. Provide Pause/Resume and Restart, with restart resetting the board, score, level, and piece sequence state. Hold and ghost pieces are optional. Verify: Move and rotate the first piece, then hard-drop it. Check that it locks into the board, a new piece spawns, and the next-piece preview advances. Pause and resume, then use Restart and check the cleared board, score, and level.
thinking
The user wants me to build a complete Tetris game in a single index.html file. Let me create a well-structured implementation with: 1. HTML5 Canvas for rendering 2. CSS for styling (inline) 3. JavaScript for game logic (inline) Key features needed: - 10-column, 20-row board - 7 tetrominoes (I, J, L, O, S, T, Z) with correct colors - Movement controls (Left/Right, Rotate Up, Soft-drop Down, Hard-drop Space) - Collision detection - Row clearing with scoring - Level system (gravity speed increases every 10 lines) - Score, level, cleared lines display - Next piece preview - Game Over state - Pause/Resume functionality - Restart functionality Let me write the complete game in one file.
I'll create a complete Tetris game in a single self-contained index.html file.
/tmp/job-SZPX6x/index.html (20776 bytes)Successfully wrote to /tmp/job-SZPX6x/index.html
thinking
Good, I've written the index.html file. Now I need to run the application in the browser and verify the game works correctly. Let me open it in the browser.
Now let me run the application in the browser and verify the game works correctly:
{"action":"screenshot"}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing."],"dom":"SCORE\n0\nLEVEL\n1\nLINES\n0\nNEXT\nCONTROLS\n← → Move\n↑ Rotate\n↓ Soft Drop\nSpace Hard Drop\nP Pause\nPause\nRestart","images":"attached"}
thinking
The game initialized successfully showing the L-tetromino piece. Let me verify the controls work by testing the main game functions.
Let me verify the game functionality by testing the controls: